Overview

This unit introduces the fundamental characteristics of type and communication for the electronic screen and its contrast with type for print media. The unit will explore typographic terminology, structure and the historical context of letterforms and Roman alphabets and their application in visual and information hierarchies within the electronic screen environment.

Requisites

Prerequisites
DDM10006 Typography for Screen and Motion

Rule

50 credit points in:

Bachelor of Design (including double degrees and old Bachelor of Design tagged codes – currently on teach out), Bachelor of Design (Communication Design) (Honours), Bachelor of Screen Production, Bachelor of Games and Interactivity (including double degrees), Bachelor of Film and Television, Bachelor of Film and Television (Honours), Bachelor of Animation and affiliated double degrees.

Teaching periods
Location
Start and end dates
Last self-enrolment date
Census date
Last withdraw without fail date
Results released date
Semester 2
Location
Hawthorn
Start and end dates
29-July-2024
27-October-2024
Last self-enrolment date
11-August-2024
Census date
31-August-2024
Last withdraw without fail date
13-September-2024
Results released date
03-December-2024
Semester 1
Location
Hawthorn
Start and end dates
03-March-2025
01-June-2025
Last self-enrolment date
16-March-2025
Census date
31-March-2025
Last withdraw without fail date
24-April-2025
Results released date
08-July-2025
Semester 2
Location
Hawthorn
Start and end dates
04-August-2025
02-November-2025
Last self-enrolment date
17-August-2025
Census date
31-August-2025
Last withdraw without fail date
19-September-2025
Results released date
09-December-2025

Learning outcomes

Students who successfully complete this unit will be able to:

  • Analyse a range of historical and contemporary screen-based conceptual, typographical, motion and navigation solutions, to inform the development of a motion-graphic outcome
  • Integrate knowledge of key typographers and type design in screen and print contexts into the design of a typographical motion-graphic outcome
  • Apply consistent typographic principles and information hierarchies to a screen environment
  • Produce a motion typography design outcome applying knowledge of relevant industry standards and information management
  • Appraise typography design project work visually and verbally based on the application of typographic principles and practices

Teaching methods

Hawthorn

Type Hours per week Number of weeks Total (number of hours)
On-campus
Class
3.00 12 weeks 36
Unspecified Activities
Various
2.00 12 weeks 24
Unspecified Activities
Independent Learning
7.50 12 weeks 90
TOTAL150

Assessment

Type Task Weighting ULO's
Brief 1Individual 50% 1,2,3,5 
Brief 2Individual 50% 1,2,3,4,5 

Content

  • History of typography, particularly the roman alphabet
  • Typographic principles including: kerning, tracking, leading, hyphenation, grid structure, line length, etc
  • Readability and legibility of typographic displays
  • Historical development of screen navigation principles
  • Contemporary standards for screen-based text displays
  • Application and meaning of typography in a screen context
  • Methods of concept development of motion, colour and typographic design for the screen

Study resources

Reading materials

A list of reading materials and/or required textbooks will be available in the Unit Outline on Canvas.