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Bachelor of Animation
65.0
Overview
Get hands-on experience in 2D, 3D and stop-motion animation for film and television, visual effects and games. Access state-of-the-art workstations, a purpose-built animation studio, interactive pen displays, high-end cameras and render farms for processing 3D computer animation to bring stories and characters to life.
There's still time to apply for Semester 1, 2025
Don't wait another year. Submit an application now and start your studies on Monday 3 March.
Your industry experience
Bolster your CV with real industry experience through our Work Integrated Learning programs. In the units Major Project: Development and Pre and Post-Production (ANI30001 & ANI30002), you’ll work as a team to pitch, develop and produce a project for exhibition within public film or animation festivals, public galleries or public broadcast.
Skills you’ll learn
- Critical thinking and judgement
- Production techniques
- Communication of animation topics
- Collaboration
- Problem-solving
- Self-management
Your career opportunities
- Cinematographer
- Editor
- 2D and 3D animators
- Stop motion animator
- Director or producer
- Screenwriter
Key codes
International student visa
International students in Australia who hold student visas are required to study full-time and on campus. Courses that are taught entirely online are only available to international students studying outside Australia or those in Australia who are not on a student visa. Online courses are not available to international students in Australia who hold a student visa.
Professional recognition
Why Swinburne?
Top 200 for communication
Top 50 in the world for art and design
#1 in Melbourne for overall experience
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Animation is a childhood dream come true for Jasmine
Listen to Jasmine's story of being inspired by animation as a child, and how she's drawing her own success story at Swinburne.