Bachelor of Computer Science/Bachelor of Applied Innovation
Majoring in Games Development
70.0
Choose your major
Artificial Intelligence
Learn how to apply machine learning and Artificial Intelligence (A.I.) engineering techniques to tackle challenges typically solved by the human mind.
Cyber Security
The Cyber Security industry is huge and growing quickly. For an in-demand and well-paid career, get qualified to hack the hackers.
Data Science
Learn the statistical methods and tools needed to manage big data sets and the visualisation techniques needed to represent and understand that data.
Games Development
Learn how to design and program computer games and other interactive software, plus gain skills in software development.
Internet of Things
The internet pervades almost everything - from fridges to light fittings. Gain the core skills needed to program a host of devices and develop software solutions that will impact people every day.
Software Development
Learn how to architect big systems, write phone and tablet apps and produce software that is better than industry standard.
Overview
Innovation is the driving force behind our technolgically-charged world. Study the unique combination of Computer Science / Bachelor of Applied Innovation to stay ahead of the curve. Develop expertise in software development and learn contemporary approaches to the analysis, design and implementation of large-scale systems. Apply human-centered design and innovation principles to make strategic and creative decisions.
Change of Preference Expo
Looking for your #1 VTAC preference? Explore your options and get personalised advice from course experts, based on your Year 12 results. Friday 13 December, Hawthorn campus.
Your major
Games Development
A Games Development major teaches you the design and programming of computer games and other interactive software.
Gain skills in software development and specialist areas in games development, and learn about the creative and design aspects of multimedia and internet technologies. Enjoy real-world experiences through our Work Integrated Learning program.
Your industry experience
Bolster your CV with real industry experience while you study through our Work Integrated Learning programs – a guaranteed part of all our bachelor degrees. This can include placements, internships or industry-linked projects.
Skills you’ll learn
- Critical thinking
- Creative problem-solving
- Adaptability
- Computer software development
- Multimedia creative design
- Interactive software design and development
Your career opportunities
- Digital content producer
- Multimedia developer
- Games designer or programmer
- Innovation analyst
- Strategic designer
- Innovation consultant
Key codes
International student visa
International students in Australia who hold student visas are required to study full-time and on campus. Courses that are taught entirely online are only available to international students studying outside Australia or those in Australia who are not on a student visa. Online courses are not available to international students in Australia who hold a student visa.
Professional accreditations
Why Swinburne?
Top 100 for computer science and engineering
Top 150 for computer science
5 stars for overall experience
5 stars for learner engagement
Qualifications
One of the following:
- successful completion of the Victorian Certificate of Education (VCE) or its equivalent, such as an interstate or international Year 12 qualification
- completion or partial completion of an approved tertiary qualification (including certificates IV (completed), diplomas, advanced diplomas, associate degrees and degrees).
Guaranteed Entry ATAR
70.0
You’ll be guaranteed a place in this course if you meet or exceed the ATAR Guaranteed Entry Score, provided you meet the course prerequisites.
If your ATAR is below the guaranteed entry score, you can still be offered a place as your ATAR may be adjusted based on subject bonuses, equity schemes or other factors. Use the above ATAR as a guide on your eligibility, and see the course handbook page for more information on entry requirements.
Additional performance criteria and prerequisite requirements may also apply. Students admitted to the course with prior tertiary studies that satisfy part of the academic requirements of this course may be eligible for academic credit.
*Applicants without a formal qualification but with significant and relevant work experience will be considered if they can demonstrate that they can undertake the course with a reasonable prospect of success.
Successful completion of Australian Year 12, or equivalent overseas qualification.
Course prerequisites
- VCE Units 3 and 4: a minimum study score of 25 in any English (except EAL) or 30 in English as Alternate Language (EAL) or equivalent
- VCE Units 1 and 2: satisfactory completion in two units (any study combination) of any Mathematics or equivalent
- VCE Units 3 and 4: a minimum study score of 25 in any English (except EAL) or 30 in English as Alternate Language (EAL) or equivalent
- VCE Units 1 and 2: satisfactory completion in two units (any study combination) of any Mathematics or equivalent
Admission requirements
Meeting the minimum entry requirements for the course does not guarantee an offer of a place. Check admission requirements for general information about the admission process.
English language requirements
Satisfactory completion of one of the following:
- IELTS overall band of 6.0 (Academic Module) with no individual band below 6.0
- Swinburne’s English for Academic Purposes (EAP 5 Advanced level) with overall 70%, all skills 65%
- or equivalent measures available at English language requirements.
Need to undertake an English assessment for entry?
A prerequisite for many courses, the Pearson Test of English (PTE Academic) can now be done at our Hawthorn campus.
Credit transfer
Credit is granted in recognition of previous study and/or experience and allows students to gain advanced standing towards their course. Applicants are assessed on a case-by-case basis.
Recognition of prior learning
Recognition of Prior Learning (RPL) allows students to gain credit (advanced standing) towards their course in recognition of skills and knowledge gained through work experience, life experience and/or formal training. Applicants are assessed on a case-by-case basis.
Apply for a pathway course
Pathways allow students to progress from one qualification to another where the first course is recognised as an entry requirement and/or provides credit (advanced standing) to the second.
How credit points work
Successful completion of the Bachelor of Computer Science / Bachelor of Applied Innovation requires students to complete units of study to the value of 400 credit points. All units of study are valued at 12.5 credit points unless otherwise stated.
What your course could look like
This is the indicative sequence for Semester 1, 2025 only. You are advised to use the study plan template available via your student portal in conjunction with your course planner to plan your studies. Sequence may also vary depending on advanced standing and exemptions. The unit offering information is correct at the time of publication, however changes may occur.
Units of study | Unit code |
---|---|
Core units | |
Computer Systems
Core unit, 12.5 credit points |
COS10004 |
Introduction to Programming
Core unit, 12.5 credit points |
COS10009 |
Technology in an Indigenous Context Project
Core unit, 12.5 credit points |
COS10025 |
Web Technology Project
Core unit, 12.5 credit points |
COS10026 |
Networks and Switching
Core unit, 12.5 credit points |
TNE10006 |
Object Oriented Programming
Core unit, 12.5 credit points |
COS20007 |
Computing Technology Project A
Core unit, 12.5 credit points |
COS40005 |
Computing Technology Project B
Core unit, 12.5 credit points |
COS40006 |
Major units (Games Development) | |
3D Modelling for Objects and Environments
Major unit, 12.5 credit points |
DDD20022 |
Artificial Intelligence for Games
Major unit, 12.5 credit points |
COS30002 |
Database Design Project
Major unit, 12.5 credit points |
COS20031 |
Software Development for Mobile Devices
Major unit, 12.5 credit points |
COS30017 |
Games Programming
Major unit, 12.5 credit points |
COS30031 |
Computing Technology Innovation Project
Major unit, 12.5 credit points |
COS30049 |
Software Architectures and Design
Major unit, 12.5 credit points |
SWE30003 |
Software Deployment and Evolution
Major unit, 12.5 credit points |
SWE40006 |
Units of study | Unit code |
---|---|
Core units | |
Exploring Creativity and Innovation
Core unit, 12.5 credit points |
INV10001 |
Fundamentals of Innovation Practice
Core unit, 12.5 credit points |
INV10002 |
Innovation Sandpit
Core unit, 12.5 credit points |
INV10003 |
Responsible Innovation Futures
Core unit, 12.5 credit points |
INV10004 |
Want to see the full range of electives?
Learn about all the electives you can take in the course handbook.
Units of study | Unit code |
---|---|
Option 1 | |
Work Experience in Industry A
Academic unit, 25.0 credit points |
WEI20001 |
Integrated Professional Placement A - Information and Communication Technology
Practical unit, 25.0 credit points |
ICT20013 |
Work Experience in Industry B
Academic unit, 25.0 credit points |
WEI20002 |
Integrated Professional Placement B - Information and Communication Technology
Practical unit, 25.0 credit points |
ICT20014 |
2025 fees
Yearly fee* ($AUD)
$13,153
Total fee* ($AUD)
$52,612
2025 fees
Yearly fee* ($AUD)
$40,960.00
Fees are estimates only
Published student tuition fees for 2025 unit enrolments in HE Commonwealth Supported Place (CSP) and Undergraduate Full Fee Paying (FFP) are subject to change based on individual circumstances at enrolment. Fees may vary for units studied in future years, with part-time fees being proportionally lower depending on the number of units taken per semester. Enrolled students will receive reasonable notice of any fee changes before payment is due.
Fees are estimates only
The indicative course fees shown apply to international students for the relevant year, based on a standard study load per year. Fees are assessed according to actual study load each semester, with variations to study load resulting in tuition fee adjustments. These fees generally include the Student Services and Amenities Fee (SSAF) and are subject to annual review. Enrolled students will receive reasonable notice of any fee changes before payment is due.
How do I pay my fees?
HECS-HELP is a loan and discount scheme available to you if you are eligible and enrolled in a Commonwealth supported place. A HECS-HELP loan can cover all or part of your contribution amount. You can also choose to pay your fees up front.
International students need to pay tuition fees up-front by the relevant due date. You can find the due dates on your Statement of Account.
To pay your fees:
- log in to My Financials
- check your Australian bank account details are correct
- check your Statement of Account to see how much you owe
- pay using your preferred payment method.
Eligibility for HECS-HELP
You are eligible for a HECS-HELP loan if you have been offered a Commonwealth Supported Place (CSP) for an undergraduate degree at Swinburne or a UniLink course, and you:
- are an Australian citizen and doing at least one unit of your course in Australia; or
- hold a permanent humanitarian visa and will be living in Australia for the duration of your course; or
- hold a New Zealand Special Category visa and meet the special eligibility requirements for New Zealand citizens.
Student services and amenities fee
This funding serves to improve the student experience at Swinburne. You may use many or just some of the services and amenities that the fee provides.
The fee shown in the capped amount for 2025.
This funding serves to improve the student experience at Swinburne. You may use many or just some of the services and amenities that the fee provides.
This amenities fee is included within your annual tuition fee listed above. The fee shown is the capped amount for 2025.
Please refer to the Student Services Amenities Fee page for more information.
SSAF fee* ($AUD)
$365
SSAF fee* ($AUD)
$365
Scholarships
Scholarship applications for 2025 are open. Scholarships at Swinburne are about providing opportunity, promoting equity and recognising excellence and achievement. We want you to reach your potential and achieve your life and career goals.
Our handy guide will assist you to gather documents for your application.
When you apply for a Swinburne course, we automatically consider you for an international scholarship of up to 20 per cent off your course fees – no separate application required! Just apply for your Swinburne course of choice and when we review your course application, we will also assess you for an international scholarship.
Professional placement fees
Students who participate in a six- or 12-month professional placement will be subject to an increase in total course fees.
Apply through an agent
Most international students use an education agent to help them through the application process. Swinburne has agents all over the world that can help you with your application to study. Search for a Swinburne representative in your country. If your country is not listed, please contact us.
Apply directly
Ready to take on a new challenge and reach your academic goals? If you already know which course you want to study and understand the entry requirements, what are you waiting for? Apply online! Remember, you cannot apply direct if you have an active VTAC application.
Apply through VTAC
International students currently studying Year 12 in Australia must apply through VTAC. VTAC is the central office that administers the application processes for places in tertiary courses, scholarships and the Special Entry Access Scheme at universities, TAFEs and independent tertiary colleges in Victoria.
VTAC is the central office that administers the application processes for places in tertiary courses, scholarships and the Special Entry Access Scheme at universities, TAFEs and independent tertiary colleges in Victoria.