Overview

This unit develops further capability to facilitate and/or lead design innovation practices; advancing skills in entrepreneurial thinking, ambiguous problem contexts, and design approaches to advance science, technology and/or society. It features industry and/or Design Factory Global Network partnerships. DFM Applied Innovation units work in unison, where a dynamic learning plan guides authentic learning experiences; such as sprints, workshops, in-depth projects and internships. Students explore professional capabilities; scaffolding mastering of design activities, research-led design, being a collaborative designer, and design facilitation and/or leadership. Working on diverse challenges gives students opportunity to identify areas they may specialise in design fields.

Teaching periods
Location
Start and end dates
Last self-enrolment date
Census date
Last withdraw without fail date
Results released date
Semester 2
Location
Hawthorn
Start and end dates
29-July-2024
27-October-2024
Last self-enrolment date
11-August-2024
Census date
31-August-2024
Last withdraw without fail date
13-September-2024
Results released date
03-December-2024
Semester 2
Location
Hawthorn
Start and end dates
04-August-2025
02-November-2025
Last self-enrolment date
17-August-2025
Census date
31-August-2025
Last withdraw without fail date
19-September-2025
Results released date
09-December-2025

Learning outcomes

Students who successfully complete this unit will be able to:

  • Frame research as a strategic tool to navigate ambiguity associated with innovation experimentation.
  • Investigate design-inspired innovation practices to advance social, scientific and technological projects.
  • Create prototypes that foster communication within teams and with diverse, external stakeholders.
  • Construct documentation using digital and/or social media channels that communicates the value and intent of a design solution.
  • Develop holistic, globally relevant design solutions in response to ambiguous challenges.
  • Interpret future trends and challenges related to design innovation fields of practice.
  • Facilitate others to participate in design innovation activities and/or engage innovation mindset.

Teaching methods

Hawthorn

Type Hours per week Number of weeks Total (number of hours)
Face to Face Contact (Phasing out)
Studio
6.00 12 weeks 72
Specified Learning Activities (Phasing out)
Various
2.50 12 weeks 30
Unspecified Learning Activities (Phasing out)
Independent Learning
16.00 12 weeks 192
TOTAL294

Assessment

Type Task Weighting ULO's
Final FolioIndividual 100% 1,2,3,4,5,6,7 

Content

  • Contemporary societal and commercial challenges
  • Professional industry partnerships
  • Novel design practices for the future of work
  • Design disruption and transformation
  • Translation of science and technology into design applications
  • Research through design
  • Communicating and engaging through digital and social media channels
  • Being a strategic designer
  • Inclusive leadership
  • Globally relevant design
  • Delivering professional design outcomes
  • Prototyping for interdisciplinary collaboration
  • Delivering design workshops, sprints and hackathons
  • Innovation culture; including curiosity, resilience and open mindset

Study resources

Reading materials

A list of reading materials and/or required textbooks will be available in the Unit Outline on Canvas.