User-Centred Design
48 hours face to face + Blended
One Semester or equivalent
Hawthorn, Online
Available to incoming Study Abroad and Exchange students
Overview
This unit of study aims to introduce students to the concept of usability and the process of User-Centred Design as a method of achieving good usability outcomes in software development.
Requisites
Teaching periods
Location
Start and end dates
Last self-enrolment date
Census date
Last withdraw without fail date
Results released date
Learning outcomes
Students who successfully complete this unit will be able to:
- Apply an evidence-based approach to software requirements elicitation and specification
- Demonstrate an explicit understanding of software context of use (i.e., users, tasks and system environment) using a variety of models
- Design and build a prototype user interface according to software requirements and usability design principles
- Apply a variety of usability evaluation methods to evaluate and iterate user interface design solutions
- Describe and apply guidelines for professional practice in the ethical treatment of human research participants
- Implement and reflect on strategies for working in small groups
Teaching methods
Hawthorn
Type | Hours per week | Number of weeks | Total (number of hours) |
---|---|---|---|
Face to Face Contact (Phasing out) Lecture | 2.00 | 12 weeks | 24 |
Face to Face Contact (Phasing out) Tutorial | 2.00 | 12 weeks | 24 |
Online Contact (Phasing out) Online Learning Activities | 1.00 | 12 weeks | 12 |
Unspecified Learning Activities (Phasing out) Independent Learning | 7.50 | 12 weeks | 90 |
TOTAL | 150 |
Sarawak
Type | Hours per week | Number of weeks | Total (number of hours) |
---|---|---|---|
Online Directed Online Learning and Independent Learning | 12.50 | 12 weeks | 150 |
Face to Face Contact (Phasing out) Lecture | 2.00 | 12 weeks | 24 |
Face to Face Contact (Phasing out) Tutorial | 2.00 | 12 weeks | 24 |
Online Contact (Phasing out) Online Learning Activities | 1.00 | 12 weeks | 12 |
Unspecified Learning Activities (Phasing out) Independent Learning | 7.50 | 12 weeks | 90 |
TOTAL | 300 |
Assessment
Type | Task | Weighting | ULO's |
---|---|---|---|
Online Tests | Individual | 10 - 20% | 1,2,3,4,5 |
Project | Individual/Group | 60 - 80% | 1,2,3,4,5,6 |
Quizzes | Individual | 10 - 20% | 1,2,3,4,5 |
Content
- ISO User-Centred Design process and principles
- Usability as a component of software quality
- Understanding and modelling context of use (users, tasks, and system environment)
- Requirements elicitation and specification
- Ethics of human research
- Usability design principles, guidelines and standards
- Conceptual design and iterative prototyping
- Usability evaluation methods
- Psychological principles
Study resources
Reading materials
A list of reading materials and/or required textbooks will be available in the Unit Outline on Canvas.