Overview

This unit provides the opportunity for students to experience and understand the challenges of working as part of an interdisciplinary team. Students will apply various creative problem solving tools and approaches to generate and develop innovative solutions in response to a real-world project brief. Students will develop project management and entrepreneurial skills in professional and research contexts for inclusive innovation cultures. Students will be coached by academic members of staff from different disciplines. They will be expected to engage in projects with high levels of self-direction that will include personal accountability and responsibility, while collaborating with others.

Teaching periods
Location
Start and end dates
Last self-enrolment date
Census date
Last withdraw without fail date
Results released date
Semester 2
Location
Hawthorn
Start and end dates
29-July-2024
27-October-2024
Last self-enrolment date
11-August-2024
Census date
31-August-2024
Last withdraw without fail date
13-September-2024
Results released date
03-December-2024

Learning outcomes

Students who successfully complete this unit will be able to:

  • Apply judgement to planning and decision making for creative problem solving and user research methods, in relation to a given project or problem
  • Deal effectively with constraints, timelines and project requirements that develop ideas into designed solutions proposed for a complex and/or large-scale project
  • Articulate and justify project proposals to a variety of stakeholders using a range of written, verbal, and visual communication processes
  • Effectively use prototyping techniques to communicate, explore and test ideas to develop an appropriate design solution
  • Demonstrate entrepreneurial processes to develop and justify the business case of a proposed design solution
  • Construct collaborative and inclusive management processes and skills to working in an interdisciplinary team in relation to a specific project

Teaching methods

Hawthorn

Type Hours per week Number of weeks Total (number of hours)
Face to Face Contact (Phasing out)
Workshop
1.50 12 weeks 18
Face to Face Contact (Phasing out)
Studio
3.75 12 weeks 45
Online Contact (Phasing out)
Online Learning Activities
0.75 12 weeks 9
Online Contact (Phasing out)
Collaboration
14.00 12 weeks 168
TOTAL240

Assessment

Type Task Weighting ULO's
Project PresentationGroup 40% 1,2,3,4,5,6 
Project ReportGroup 40% 1,2,3,4,5,6 
Reflective PieceIndividual 20% 1,2,3,4,5,6 

Hurdle

As the minimum requirements of assessment to pass a unit and meet all ULOs to a minimum standard, an undergraduate student must have achieved:

Show that you regularly address all requirements of the unit to a satisfactory standard.

Content

  • Innovation culture
  • Entrepreneurial mindset and decision making
  • Interdisciplinary teamwork approaches
  • Creative problem solving
  • Idea generation and development
  • User research strategies
  • Communication and presentation techniques
  • Lean start-up techniques and business model innovation
  • Design and development processes for innovation
  • Professional project documentation and presentation
  • Project management and low hierarchy
  • Adaptability and response to change
  • Ethical and responsible conduct

Study resources

Reading materials

A list of reading materials and/or required textbooks will be available in the Unit Outline on Canvas.