Product Visualisation 3: Surface Modelling and Rendering
36 hours + Blended
One Semester or equivalent
Hawthorn
Available to incoming Study Abroad and Exchange students
Overview
This unit provides skills in CAD surface modelling techniques appropriate to product design. The content will focus on technical surfacing, concept exploration and design visualisation. Students will be introduced to NURBS-based surface modelling software, which will extend their 3D visualisation skills. NURBS-based software allows students to easily model freeform organic shapes, while the advanced rendering techniques will enable students to produce more realistic representations of their designs.
Requisites
Teaching periods
Location
Start and end dates
Last self-enrolment date
Census date
Last withdraw without fail date
Results released date
Semester 1
Location
Hawthorn
Start and end dates
03-March-2025
01-June-2025
01-June-2025
Last self-enrolment date
16-March-2025
Census date
31-March-2025
Last withdraw without fail date
24-April-2025
Results released date
08-July-2025
Learning outcomes
Students who successfully complete this unit will be able to:
- Identify the appropriate use of 3D CAD tools to efficiently depict free-form and organic shape for product design
- Apply the NURBS based CAD and modelling systems to a defined product development project
- Produce high quality still image digital renderings of products relevant to industry
- Produce animated 3D models of products relevant to the industry
- Create a practical design methodology and process to design projects
Teaching methods
Hawthorn
Type | Hours per week | Number of weeks | Total (number of hours) |
---|---|---|---|
On-campus Studio | 3.00 | 12 weeks | 36 |
Unspecified Activities Various | 4.00 | 12 weeks | 48 |
Unspecified Activities Independent Learning | 5.50 | 12 weeks | 66 |
TOTAL | 150 |
Assessment
Type | Task | Weighting | ULO's |
---|---|---|---|
Folio 1 | Individual | 40% | 1,2,3,5 |
Folio 2 | Individual | 60% | 1,2,3,4,5 |
Content
- The application of 2D and 3D CAD principles for product renderings
- Working with relevant surface modelling software 

- Exploration of concepts

- Application of product design processes supported by digital technologies 

- Use of computer facilities and equipment 

- Working with relevant software for digital renderings
- Presentation of design outcomes
Study resources
Reading materials
A list of reading materials and/or required textbooks will be available in the Unit Outline on Canvas.