Product Visualisation 3: Surface Modelling and Rendering
Overview
This unit provides skills in CAD surface modelling techniques appropriate to product design. The content will focus on technical surfacing, concept exploration and design visualisation.
Students will be introduced to NURBS-based surface modelling software, which will extend their 3D visualisation skills. NURBS-based software allows students to easily model freeform organic shapes, while the advanced rendering techniques will enable students to produce more realistic representations of their designs.
Requisites
DPD20001 Digital Modelling
Pre-requisite
DID20007 Product Visualisation 2: Digital Sketching
AND
DID10003 Product CAD: 3D Modelling
OR
DPD20001 Digital Modelling
01-June-2025
Learning outcomes
Students who successfully complete this unit will be able to:
- Identify the appropriate use of 3D CAD tools to efficiently depict free-form and organic shape for product design
- Apply the NURBS based CAD and modelling systems to a defined product development project
- Produce high quality still image digital renderings of products relevant to industry
- Produce animated 3D models of products relevant to the industry
- Create a practical design methodology and process to design projects
Teaching methods
Hawthorn
Activity Type | Activity | Total Hours | Number of Weeks | Hours Per Week | Venue Type and Activity Detail |
---|---|---|---|---|---|
On-campus | Studio | 36 | 12 weeks | 3 | Computer lab (Tutorial/studio) |
Unspecified Activities | Various | 48 | 12 weeks | 4 | Demonstrations, Tutorials, Consultation and feedback on progress |
Unspecified Activities | Independent Learning | 66 | 12 weeks | 5.5 | Independent study, Assignment preparation |
Total Hours: | 150 | Total Hours (per week): | 12.5 |
Assessment
Type | Task | Weighting | ULO's |
---|---|---|---|
Folio 1 | Individual | 40% | 1,2,3,5 |
Folio 2 | Individual | 60% | 1,2,3,4,5 |
Content
- The application of 2D and 3D CAD principles for product renderings
- Working with relevant surface modelling software
- Exploration of concepts
- Application of product design processes supported by digital technologies
- Use of computer facilities and equipment
- Working with relevant software for digital renderings
- Presentation of design outcomes
- Graduate Attribute – Communication Skills: Communicating using different media
Study resources
Reading materials
A list of reading materials and/or required textbooks will be available in the Unit Outline on Canvas.