Engineering Technology Project B (ENG/CS)
Overview
This is a final year capstone project-based unit in which students work individually, or in teams if the project is a large industry project, to apply their skills to generate e a combination of computing and engineering technology solution to an industry challenge. The project is part 2 of a year-long project. Having an overall focus on engineering technology innovation, students will be focusing on the design and implementation stages of the year-long project continuing on from the work completed in the Engineering Technology Project A unit and under the guidance of an Academic facilitator.
Requisites
OR
EAT40005 Engineering Technology Project A (ENG/CS)
27-October-2024
01-June-2025
02-November-2025
Learning outcomes
Students who successfully complete this unit will be able to:
- Apply professional codes of conduct involving the uses of computing and engineering technology to solve complex computing and engineering problems (A1, A4, A5, K5, K6)
- Propose and implement changes to solve complex computing and engineering problems (A4, A6, K4, K5, S3)
- Create handover strategies and pitch ideas (A2, A5, K6, S3)
- Communicate within teams and stakeholders using appropriate verbal, written and technological approaches (A2, A4, A7, S3, S4)
Teaching methods
Hawthorn
Type | Hours per week | Number of weeks | Total (number of hours) |
---|---|---|---|
Face to Face Contact (Phasing out) Seminar | 1.00 | 12 weeks | 12 |
On-campus Class | 1.00 | 12 weeks | 12 |
On-campus Workshop | 2.00 | 12 weeks | 24 |
Unspecified Activities Independent Learning | 8.50 | 12 weeks | 102 |
TOTAL | 150 |
Assessment
Type | Task | Weighting | ULO's |
---|---|---|---|
Portfolio | Individual/Group | 100% | 1,2,3,4 |
Hurdle
As the minimum requirements of assessment to pass a unit and meet all ULOs to a minimum standard, an undergraduate student must have achieved:
(i) achieve an overall mark for the unit of 50% or more, and(ii) complete the project to an acceptable standard. A rubric will be used to determine if students have met the acceptable standard. The rubric is available on Canvas;. Students who do not successfully achieve hurdle requirements (i) and (ii) in full, will receive a maximum of 45% as the total mark for the unit.
Content
- Application of computing and engineering technology solutions
- Managing ChangeÂ
- Review and Handover
- Pitching
Study resources
Reading materials
A list of reading materials and/or required textbooks will be available in the Unit Outline on Canvas.