Overview

This unit provides students the opportunity to explore various approaches to planning and managing information technology programs and projects. Students will consider issues relating to the development and implementation of technology based on various lifecycle models, frameworks and agile and waterfall methodologies. The main emphasis will relate to the use of agile and waterfall methods, tools, techniques, and processes for planning and managing IT programs and projects. This unit will also expand upon PMBoK [Project Management Body of Knowledge] concepts, scrum concepts and integrate several recent developments in relation to understanding the human side of IT project management, such as stakeholder analysis and human resources management.

Requisites

Prerequisites
INF20011 Mobile Business and Social Media

Rule
125 credit points
AND
INF20011 Mobile Business and Social Media
OR
INF20029 Digital Business Analysis and Design
OR
SWE20004 Technical Software Development
OR
COS30043 Interface Design and Development

Teaching periods
Location
Start and end dates
Last self-enrolment date
Census date
Last withdraw without fail date
Results released date
Summer
Location
Hawthorn
Start and end dates
06-January-2025
16-February-2025
Last self-enrolment date
06-January-2025
Census date
17-January-2025
Last withdraw without fail date
31-January-2025
Results released date
04-March-2025
Semester 1
Location
Hawthorn
Start and end dates
03-March-2025
01-June-2025
Last self-enrolment date
16-March-2025
Census date
31-March-2025
Last withdraw without fail date
24-April-2025
Results released date
08-July-2025
Semester 2
Location
Hawthorn
Start and end dates
04-August-2025
02-November-2025
Last self-enrolment date
17-August-2025
Census date
31-August-2025
Last withdraw without fail date
19-September-2025
Results released date
09-December-2025

Learning outcomes

Students who successfully complete this unit will be able to:

  • Develop skills in the application of agile and waterfall methods, concepts, and controls to IT Program and Project Management
  • Demonstrate knowledge of Program and Project Management tools and techniques
  • Apply cognitive skills and ability to identify, analyse, and articulate the importance of team building, program and project risk, and time cost management
  • Using management software to help plan and manage information technology programs and projects
  • Communicate effectively as a professional and function as an effective leader or member of a team

Teaching methods

Hawthorn

Type Hours per week Number of weeks Total (number of hours)
On-campus
Class
2.00 12 weeks 24
Online
Lecture
1.00 12 weeks 12
Unspecified Activities
Independent Learning
9.50 12 weeks 114
TOTAL150

OUA

Type Hours per week Number of weeks Total (number of hours)
Online
Directed Online Learning and Independent Learning
12.50 12 weeks 150
TOTAL150

Assessment

Type Task Weighting ULO's
Assignment 1Individual 25 - 35% 1,2 
Assignment 2Group 30 - 50% 1,2,3,4,5 
Assignment 3Individual 25 - 35% 3,5 

Content

  • Introduction to Information Technology Program and Project Management and agile and waterfall methods
  • Nature of programs and projects, program and project management and program and project management frameworks and methods
  • Organisation structure and change within an organisation
  • The business case and the project proposal [charter/plan]
  • Program and Project management life cycle including planning, execution, control and closure
  • Managing program and project communication, schedule, cost, scope, procurement, quality and risk management
  • Managing teams 
  • Alternative approaches to program and project management
  • Monitoring and evaluation of a program's and project's success

Study resources

Reading materials

A list of reading materials and/or required textbooks will be available in the Unit Outline on Canvas.