Design and Entrepreneurship for the Space Industry
48 hours face to face + online
One Semester or equivalent
Hawthorn
Overview
This unit aims to equip students with applied innovation skills to identify relevant needs and uses for space technology & research applications, considering global context.
Requisites
Prerequisites
AER20003
Design and Entrepreneurship for the Space IndustryRules
Pre-requisite
175 Credit Points in a BA course
OR
275 Credit Points in a BH or BB course
Teaching periods
Location
Start and end dates
Last self-enrolment date
Census date
Last withdraw without fail date
Results released date
Learning outcomes
Students who successfully complete this unit will be able to:
- Formulate innovative use application/s for selected space technology/research application
- Generate design requirements and components required of a space technology/research application driven by a specific use
- Assess and appraise relevant considerations and systems to support a space technology/research application to be manufactured and launched
- Assess ethical and sustainable issues in environmentally responsible and sustainable space technology/research application design and manufacture
- Demonstrate technical knowledge related to practical application of the students Major discipline degree within the project
- Identify a range of stakeholders involved in the implementation of a space technology/research product/design to a specific application (e.g. migration of whales)
- Demonstrate effective interdisciplinary teamwork skills
Teaching methods
Hawthorn
Type | Hours per week | Number of weeks | Total (number of hours) |
---|---|---|---|
Face to Face Contact (Phasing out) Project | 3.00 | 12 weeks | 36 |
Unspecified Learning Activities (Phasing out) Independent Learning | 9.50 | 12 weeks | 114 |
TOTAL | 150 |
Assessment
Type | Task | Weighting | ULO's |
---|---|---|---|
Portfolio | Group | 50 - 70% | 1,2,3,4,5,6,7 |
Portfolio | Individual | 30 - 50% | 1,2,3,4,5,6,7 |
Content
- Modern techniques in designing new space technology and research applications
- Students will choose a space technology/research application project from one or more of the following categories of space applications;
- satellitesÂ
- spacecraft subsystems
- robotics
- BiochemicalÂ
- Microbiology
- Space Exploration or MiningÂ
- Communications
- Data & Visualisation
- Power & Propulsion
- Earth ObservationÂ
- Global Positioning
- Space Experimental platforms
- Defence & Space Situational Awareness
- Other applicationsÂ
- Exploration of ideas for space technology & research applications, brainstorming, background research.
- Use UN SDG’s as a framework to inspire uses (teams can select their own, or we can set a specific goal each year).
- Identification of the ethical and environmental considerations
- Talk to someone who has relevant industry sector knowledge e.g. source other department experts at Swinburne, etc.
- development of broad technical requirements needed by the project application selected.
- One technical requirement/component to prototype is selected by each team to continue to develop the broader technical system and understand use case with more depth user needs.
- Test idea with a relevant stakeholder/s related to application (e.g. end use of whale migration, a marine biologist might be consulted to understand the use case requirements.
- development of prototype design for selected space technology/research application
- Interdisciplinary team skill training and developmentÂ
Study resources
Reading materials
A list of reading materials and/or required textbooks will be available in the Unit Outline on Canvas.