2D Production Techniques for Animation
Overview
This unit introduces and builds competency in the application of 2D imaging techniques, production tools, software and workflows for 2D animated content. Acquired skills and unit resources will provide students with a practical grounding in 2D production techniques and software that can be leveraged in the creation of live-action and animation story sequences.
Requisites
Rules
Pre-requisite
Admission into:
BA-ANI Bachelor of Animation or its related double degrees
OR
Animation Co-Major or Minor
OR
BA-FTVANI Bachelor of Film and Television (Animation)
Equivalent
DAN10004 - Animation Technologies 1 V1 and DAN10004 - 2D Production Techniques for Animation V2 and HDANM112 - Animation Technologies 1
01-June-2025
Learning outcomes
Students who successfully complete this unit will be able to:
- Identify 2D production techniques, tools and workflows used to conceptualise and communicate motion picture sequences
- Choose and apply foundational drawing and illustrative techniques to convey objects, environments and characters within a 2D motion picture sequence
- Use editorial software and time based compositing techniques to show directorial vision and creative decision making within filmic shots and sequences
- Construct story reels that integrate best practice 2D imaging techniques, production software, creative and procedural workflows
- Use filmic language and animation terminology to explain the organisation, development and production of an animated motion picture
Teaching methods
Hawthorn
Type | Hours per week | Number of weeks | Total (number of hours) |
---|---|---|---|
On-campus Class |
1.00 | 12 weeks | 12 |
On-campus Studio |
2.00 | 12 weeks | 24 |
Specified Activities Various |
6.00 | 12 weeks | 72 |
Unspecified Activities Various |
3.50 | 12 weeks | 42 |
TOTAL | 150 |
Assessment
Type | Task | Weighting | ULO's |
---|---|---|---|
2D Assignment | Individual | 20% | 1,2,3,4,5 |
Assignment | Individual | 40% | 1,2,3,4,5 |
Drawing Portfolio | Individual | 40% | 1,2 |
Content
- 2D and 2.5D production techniques, software and workflows
- Foundational drawing techniques and principles
- Image acquisition and digital image manipulation
- Creating digital story boards, story reels and colour scripts
- Non-linear editing and time based compositing
- Industry standard file formats, compression and asset management
- Cinematic storytelling and staging methods
- Graduate Attribute – Communication Skills: Verbal communication
- Graduate Attribute – Communication Skills: Communicating using different media
- Graduate Attribute – Digital Literacies: Information literacy
- Graduate Attribute – Digital Literacies: Technical literacy
Study resources
Reading materials
A list of reading materials and/or required textbooks will be available in the Unit Outline on Canvas.