Major Project: Development and Pre-Production
Overview
Unit will be replaced
Note: This unit will be replaced with ANI30003 Major Project 2: Production and Post Production in 2025.
This unit will introduce students to essential techniques for developing and pitching short animated films. Students will learn best-practice methods for merging creative practice with business, and will discover how to sell ideas through the construction of compelling presentations and robust documentation. This unit also aims to enhance student's understanding of key crew-roles and responsibilities via independent and collaborative planning, development and pitching of a major animation project. Successful pitches will commence production in the following semester.
Requisites
Rules
Pre-requisite
200 Credit Points in BA-ANI Bachelor of Animation
OR
300 Credit Points in Animation related double degrees
Learning outcomes
Students who successfully complete this unit will be able to:
- Research methods and content used to develop and pitch a short animated film
- Use professional language to describe planning, development and pitching activities
- Apply appropriate planning and management strategies to construct pre-production and pitch material
- Integrate a range of specialised production techniques to plan, develop and pitch a short animated film
- Demonstrate teamwork, effective communication and the ability to work with others to achieve common goals
- Evaluate the development, presentation and pitching of ideas to argue project potential and achievability
Teaching methods
Hawthorn
Type | Hours per week | Number of weeks | Total (number of hours) |
---|---|---|---|
On-campus Class | 3.00 | 12 weeks | 36 |
Specified Activities Various | 3.00 | 12 weeks | 36 |
Unspecified Activities Various | 6.50 | 12 weeks | 78 |
TOTAL | 150 |
Assessment
Type | Task | Weighting | ULO's |
---|---|---|---|
Portfolio | Individual | 30% | 2,3,4,6 |
Portfolio | Individual | 50% | 2,3,4,5 |
Research Assignment | Individual | 20% | 1,2 |
Content
- Developing and pitching a short animated film
- Planning, budgeting and scheduling
- Understanding audiences and funding opportunities
- Key roles, responsibilities and working within a team environment
- Contextualising creative practice for commercial applications
- Art-directing characters, objects, environments and sequences
- Graduate Attribute – Communication Skills: Communicating using different media
- Graduate Attribute - Teamwork Skills: Collaboration and negotiation
- Graduate Attribute - Teamwork Skills: Teamwork roles and processes
- Graduate Attribute - Digital Literacies: Information literacy
- Graduate Attribute - Digital Literacies: Technical literacy
Study resources
Reading materials
A list of reading materials and/or required textbooks will be available in the Unit Outline on Canvas.