Overview

This unit is the introductory unit exploring knowledge of programming in C. The purpose of this unit is to introduce students to the theory and practice of technical programming using the C language; technical programming being mathematical, engineering and scientific, with an emphasis on numerically intensive programs and algorithms. Students will also be introduced to the common practices that are associated with software development: namely planning, analysis, design, implementation (programming), testing and documentation, and the whole software development life cycle (SDLC).

Requisites

Teaching periods
Location
Start and end dates
Last self-enrolment date
Census date
Last withdraw without fail date
Results released date

Learning outcomes

Students who successfully complete this unit will be able to:

  • Solve technical (engineering) problems by writing small programs using C
  • Writing numerically intensive applications by using C
  • Solve programming problems, by breaking problems into smaller pieces or modules
  • Write well-structured C programs, following standards and using good coding style
  • Understand the issues and steps involved in the software development process

Teaching methods

Hawthorn

Type Hours per week Number of weeks Total (number of hours)
Face to Face Contact (Phasing out)
Lecture
2.00 12 weeks 24
Face to Face Contact (Phasing out)
Laboratory
2.00 12 weeks 24
Face to Face Contact (Phasing out)
Laboratory
2.00 12 weeks 24
Unspecified Learning Activities (Phasing out)
Independent Learning
6.50 12 weeks 78
TOTAL150

Assessment

Type Task Weighting ULO's
AssessmentIndividual 20 - 30% 1,2,3,4,5 
Assignment 1Individual 20 - 25% 1,2,3,4,5 
Assignment 2Individual 20 - 25% 1,2,3,4,5 
Online TestsIndividual 20 - 40% 1,2,3,4,5 

Content

  • Introduction to technical problem solving using C
  • The basics of the C programming language
  • Numerical techniques
  • Control structures and file I/O
  • Functions, arrays, pointers, strings, structures
  • Program testing and validation
  • The software development life cycle (SDLC)

Study resources

Reading materials

A list of reading materials and/or required textbooks will be available in the Unit Outline on Canvas.