Overview

The unit introduces students to fundamental approaches to generating form and to the principles which inform design decisions. Students work across two-dimensional and three-dimensional representation methods, using a range of materials and fabrication techniques at different scales as they generate concepts and communicate outcomes. Through project-based, experiential learning in tandem with theoretical presentation of fundamental techniques and principles, students will gain the ability to analyse and articulate design principles, materials and relationships through their work. As the unit introduces students to workshop techniques, an induction to workshop occupational health and safety protocols is a required component of the unit.

Requisites

Teaching periods
Location
Start and end dates
Last self-enrolment date
Census date
Last withdraw without fail date
Results released date
Semester 1
Location
Hawthorn
Start and end dates
03-March-2025
01-June-2025
Last self-enrolment date
16-March-2025
Census date
31-March-2025
Last withdraw without fail date
24-April-2025
Results released date
08-July-2025
Semester 2
Location
Hawthorn
Start and end dates
04-August-2025
02-November-2025
Last self-enrolment date
17-August-2025
Census date
31-August-2025
Last withdraw without fail date
19-September-2025
Results released date
09-December-2025

Learning outcomes

Students who successfully complete this unit will be able to:

  • Identify the relationship between form, material and technology in the context of human scale (S2, S3)
  • Apply manual and digital fabrication techniques to design and make artefacts in response to a brief
  • Create new designs with consideration of material use and constructibility
  • Utilise compositional principles and material processes to develop new artefacts
  • Visually communicate design projects
  • Apply Occupational Health and Safety requirements of safe workshop practices to design projects (A5, A6, K6, S1)

Teaching methods

Hawthorn

Activity Type Activity Total Hours Number of Weeks Hours Per Week Venue Type and Activity Detail
On-campus Class 24 12 weeks 2 Tutorial
On-campus Workshop 24 12 weeks 2  
Unspecified Activities Various 24 12 weeks 2 Group work
Unspecified Activities Independent Learning 78 12 weeks 6.5 Assignment, Preparation for final model/folio
Total Hours: 150 Total Hours (per week): 12.5  

Assessment

Type Task Weighting ULO's
Design Studio ProjectsIndividual/Group 25% 1,5,6 
Design Studio ProjectsIndividual/Group 25% 1,2,3,5,6 
Design Studio ProjectsIndividual/Group 50% 1,2,3,4,5,6 

Content

  • Exploration of concepts, ideas and design philosophy
  • Exploration of design and engineering principles
  • Application of generic product development processes
  • Exploration of sustainable design principles
  • Use of workshop facilities and equipment for manual 3D modelling
  • Form study production techniques
  • Multidisciplinary collaboration
  • Presentation of design work.
  • Graduate Attribute – Digital Literacies: Technical literacy

Study resources

Reading materials

A list of reading materials and/or required textbooks will be available in the Unit Outline on Canvas.