Overview

This studio develops students’ knowledge and specialisation in designing exhibitions and exhibition spaces, according to a given brief. Students will learn to design and apply spatial planning, sustainable principles, lighting, artefacts, display, acoustics and user interaction to design virtual and real spaces according to a given narrative.

Requisites

Prerequisites
DDD20003 Exhibition Design

Rule

50 credit points in any course within School of Design

Teaching periods
Location
Start and end dates
Last self-enrolment date
Census date
Last withdraw without fail date
Results released date
Semester 2
Location
Hawthorn
Start and end dates
29-July-2024
27-October-2024
Last self-enrolment date
11-August-2024
Census date
31-August-2024
Last withdraw without fail date
13-September-2024
Results released date
03-December-2024

Learning outcomes

Students who successfully complete this unit will be able to:

  • Analyse information from a wide range of sources to develop a detailed exhibition proposal for an identified audience / public venue
  • Apply information on the audience(s) for a proposed public exhibition venue to develop an exhibition proposal
  • Develop an exhibition proposal that communicates key story lines / narratives to a specific audience, and organises the exhibition displays, artefacts and traffic circulation within the venue
  • Report the key narratives / atmosphere / mood of an exhibition proposal to an identified audience
  • Synthesise information from a wide range of sources to identify key artefacts and information, and to develop a series of key story lines / narratives for an exhibition proposal
  • Evaluate ways in which exhibition practice can be more sustainable and apply those principles to an exhibition proposal

Teaching methods

Hawthorn

Type Hours per week Number of weeks Total (number of hours)
Face to Face Contact (Phasing out)
Studio
3.00 12 weeks 36
Unspecified Learning Activities (Phasing out)
Individual Study
9.50 12 weeks 114
TOTAL150

Assessment

Type Task Weighting ULO's
Project 1Group 15% 1,2,3,4 
Project 2Individual 25% 1,2,3,4,5 
Project 3Individual 60% 1,2,3,4,6 

Content

  • Exhibition design and spatial interaction
  • Introduction to the different types of exhibition and theme displays
  • Developing narratives to design theme displays
  • Human behaviour and the interaction of targeted audience with the displays
  • Artefacts design and displays
  • Way finding, branding and graphic identity
  • Understanding production and efficient manufacturing methods
  • Immersive environments
  • Efficient exhibition planning and new techniques
  • Development of project plans and documentation package

Study resources

Reading materials

A list of reading materials and/or required textbooks will be available in the Unit Outline on Canvas.