User Interaction Design
Overview
This unit provides skills in interaction design for user experience design practice. Through practical tasks and critical exploration of the relationship between interaction design, design concepts, and software capabilities, students will extend their understanding of the constraints of web technologies and the ways in which they drive design. Students will develop an in-depth designed outcome based on this understanding.
Requisites
COS10005 Web Development
COS10011 Creating Web Applications
DIG10003 Digital Content Management
ICT10021 Digital Content Management
COS10026 Web Technology Project
Pre-requisite
DCO20004 User Interface Design
OR
COS10005 Web Development
OR
COS10011 Creating Web Applications
OR
DIG10003 Digital Content Management
OR
ICT10021 Digital Content Management
OR
COS10026 Computing Technology Inquiry Project
01-June-2025
05-October-2025
Learning outcomes
Students who successfully complete this unit will be able to:
- Evaluate the efficacy of mainstream and alternative interaction design practices by developing design prototypes
- Identify the potential and constraints of specific interaction design practices by engaging in user experience research and user-centred design practices
- Apply specialised interaction design processes and technical experimentation to the development of a digital interaction design prototype
- Integrate conceptual development, technology, project resolution, and stylistic decision-making to a professional level in a digital interaction design prototype
- Evaluate the UX interaction design prototype based on principles of interaction design
Teaching methods
Hawthorn
Activity Type | Activity | Total Hours | Number of Weeks | Hours Per Week | Venue Type and Activity Detail |
---|---|---|---|---|---|
On-campus | Studio | 36 | 12 weeks | 3 | Tutorial in computer lab |
Unspecified Activities | Readings | 18 | 12 weeks | 1.5 | |
Unspecified Activities | Independent Learning | 96 | 12 weeks | 8 | Independent study, Assignment preparation, Revision |
Total Hours: | 150 | Total Hours (per week): | 12.5 |
Swinburne Online
Activity Type | Activity | Total Hours | Number of Weeks | Hours Per Week | Venue Type and Activity Detail |
---|---|---|---|---|---|
Online Contact (Phasing out) | Online Learning Activities | 36 | 12 weeks | 3 | |
Specified Learning Activities (Phasing out) | Various | 72 | 12 weeks | 6 | Weekly tasks, Readings, Discussion board postings |
Unspecified Learning Activities (Phasing out) | Individual Study | 42 | 12 weeks | 3.5 | Independent study, Assignment preparation, Revision |
Total Hours: | 150 | Total Hours (per week): | 12.5 |
Assessment
Type | Task | Weighting | ULO's |
---|---|---|---|
Design Report | Group | 50% | 1,2,3,4 |
Interaction Design Project | Group | 50% | 1,2,3,4,5 |
Content
- Website Information Architecture
- Concept generation for web applications
- Web development techniques
- Web Usability
- User testing websites
- Convergent media on the web
- Collaboration and negotiation with group research
- Technical literacy and prototype development
- Graduate Attribute – Digital Literacies: Information literacy
Study resources
Reading materials
A list of reading materials and/or required textbooks will be available in the Unit Outline on Canvas.