
Fashion Design Practice 2: Pattern and Garment Construction
36 hours
One Semester or equivalent
Hawthorn
Overview
This unit builds on skills and knowledge gained in Fashion Design Practice 1. Students will expand their knowledge of pattern making and garment construction focusing on industry-recognised technical skills and 3D shape and form. Using these technical skills, students create a collection of fashion prototypes and produce a sample look from the defined range at the end of the design process, focusing on technical construction, creativity, and design structure.
Requisites
Teaching periods
Location
Start and end dates
Last self-enrolment date
Census date
Last withdraw without fail date
Results released date
Learning outcomes
Students who successfully complete this unit will be able to:
- Understand advanced construction and prototyping techniques appropriate to the fashion industry
- Apply advanced pattern making, including complex dart manipulations, and experimental pattern making techniques
- Develop fashion prototypes using digital technologies for pattern making to enhance efficiency in the design process
- Design and present fashion concepts focusing on technical accuracy, creativity, and design structure
Teaching methods
All applicable locations
Activity Type | Activity | Total Hours | Number of Weeks | Hours Per Week | Venue Type and Activity Detail |
---|---|---|---|---|---|
On-campus | Studio | 36 | 12 weeks | 3 | Venue: Fashion Design Studio |
Unspecified Activities | Various | 36 | 12 weeks | 3 | Module material, videos, readings, discussion and learning activities |
Unspecified Activities | Independent Learning | 78 | 12 weeks | 6.5 | Independent study, assignment preparation, revision |
Total Hours: | 150 | Total Hours (per week): | 12.5 |
Assessment
Type | Task | Weighting | ULO's |
---|---|---|---|
Concept Designs | Individual | 30% | 1,2 |
Design Project 1 | Individual | 30% | 1,2,3 |
Design Project 2 | Individual | 40% | 1,3,4 |
Content
- Advanced pattern making, including complex dart manipulations and experimental pattern making techniques
- Advanced garment construction and finishing methods
- Introduction to computer pattern making
- Exploration of advanced digital tools
- Graduate Attribute – Digital Literacies: Technical literacy
Study resources
Reading materials
A list of reading materials and/or required textbooks will be available in the Unit Outline on Canvas.