Overview

The fashion industry continually changes as new technologies are developed and implemented. The objectives of this unit are to explore new and emerging technologies that both influence the fashion industry and assist in solving complex issues while enhancing creativity and textile design abilities. Students apply technology to design innovative fashion outcomes such as smart garments, wearables and soft goods.

Requisites

Teaching periods
Location
Start and end dates
Last self-enrolment date
Census date
Last withdraw without fail date
Results released date

Learning outcomes

Students who successfully complete this unit will be able to:

  • Identify and analyse emerging technologies in fashion and textile design
  • Evaluate the impact of these technologies on design processes, aesthetics, and functionality
  • Critique the ethical and sustainability implications of using emerging technologies in the fashion and textile industry
  • Design and prototype innovative fashion and textile solutions using emerging technologies
  • Communicate and present fashion concepts and designs visually and effectively

Teaching methods

All applicable locations

Activity Type Activity Total Hours Number of Weeks Hours Per Week Venue Type and Activity Detail
On-campus Studio 36 12 weeks 3 Venue: Fashion Design Studio
Unspecified Activities Various 36 12 weeks 3 Module material, videos, readings, discussion and learning activities
Unspecified Activities Independent Learning 78 12 weeks 6.5 Independent study, assignment preparation, revision
Total Hours: 150 Total Hours (per week): 12.5  

Assessment

Type Task Weighting ULO's
Design Project 1 Individual  30%  1,4
Design Project 2 Individual/Group 50%  1,2,3,4,5 
Research Report Individual  20% 2,3

Content

  • Digital fabrication, 3D modelling and prototyping 
  • Wearable technology 
  • Sophisticated soft goods and performance fabrics  
  • Sustainable technology 
  • Smart textiles and E-Textiles 
  • AI technology in fashion 
  • Virtual and augmented reality in fashion
  • Graduate Attribute: Digital Literacies 2 - Technical literacy

Study resources

Reading materials

A list of reading materials and/or required textbooks will be available in the Unit Outline on Canvas.