Overview

This unit contains a suite of possible design studios that address the fundamentals of 2D or 3D or interactive and motion-based design. A key aim of the unit is to generate critical understanding of particular design disciplines, their social context and key modes of production. Participation in this unit enables a student to enhance their skills or to learn new ones in a discipline they may only have limited experience in. Students will be involved in independent or group-based study, thorough investigation of the design discipline on offer, and shall create design responses to projects of a professional quality.

Requisites

Prerequisites

Rule

Admission into either:

GC-DESG Graduate Certificate of Design; GD-DESG Graduate Diploma of Design; MA-DESG Master of Design; MA-ARC Master of Architecture; MA-UD Master of Urban Design

Teaching periods
Location
Start and end dates
Last self-enrolment date
Census date
Last withdraw without fail date
Results released date
Semester 1
Location
Hawthorn
Start and end dates
03-March-2025
01-June-2025
Last self-enrolment date
16-March-2025
Census date
31-March-2025
Last withdraw without fail date
24-April-2025
Results released date
08-July-2025

Learning outcomes

Students who successfully complete this unit will be able to:

  • Design a project with established outcomes by utilising relevant digital technologies
  • Create a practical and iterative design methodology and process for executing design projects.
  • Distinguish the relative strengths of different design tools within design projects
  • Synthesise multiple design possibilities into a single proposition that provides value to specific users
  • Explain the investigative process and outcomes through concise, coherent and well-structured documentation, design outcomes and presentations

Teaching methods

Hawthorn

Activity Type Activity Total Hours Number of Weeks Hours Per Week Venue Type and Activity Detail
On-campus Class 72 12 weeks 6 Tutorial
Specified Activities Various 120 12 weeks 10 Discussion boards, Enquiry into materials, Technology and form, Technical development, Workshops, Collaborative idea generation, Readings
Unspecified Activities Independent Learning 108 12 weeks 9  
Total Hours: 300 Total Hours (per week): 25  

Assessment

Type Task Weighting ULO's
Design ProjectIndividual/Group 40% 2,3 
Project ProposalIndividual/Group 20% 1,2,3 
Project and PresentationIndividual/Group 40% 4,5 

Content

  • Acquire knowledge of design fundamentals relevant to discrete discipline areas of design (eg. 2D design)
  • The generation and critique of design concepts with the subsequent development of designs into proposed outcomes
  • An understanding of relevant software (eg. CAD for 3D design)
  • Solving complex problems through design
  • Preparation of design outcomes of a professional quality in response to a design brief
  • Graduate Attribute – Communication Skills: Verbal communication
  • Graduate Attribute – Communication Skills: Communicating using different media

Study resources

Reading materials

A list of reading materials and/or required textbooks will be available in the Unit Outline on Canvas.