Overview

This unit builds upon user-centred design theory and investigates the interaction between designed objects and user’s emotional experience. The unit aims to introduce students to “emotional design” and the opportunities it offers in the development and performance of a product and how it is perceived and experienced by the end user. It will give thorough consideration to user behaviour and investigate the reasons why certain perceptions are made over designed outcomes.

Requisites

Prerequisites
DID10001 Product Visualisation 1: Hand Sketching
DID20007 Product Visualisation 2: Digital Sketching

Rules

Pre-requisite

DID10001 Product Visualisation 1: Hand Sketching v1

AND

DID20003 Product Visualisation 2: Explanatory & Technical Sketching v1 OR DID20007 Product Visualisation 2: Digital Sketching v1

OR

50 cp in BH-DESIND1 Bachelor of Design (Industrial Design) (Honours); or BA-EDUSEC Bachelor of Education (Secondary); or BH-ENG Bachelor of Engineering (Honours); or BB-ENGBUS Bachelor of Engineering (Honours) / Bachelor of Business; or BB-ENGCS Bachelor of Engineering (Honours) / Bachelor of Computer Science; or BB-ENGID Bachelor of Engineering (Honours) / Bachelor of Innovation and Design; or BB-ENGSC Bachelor of Engineering (Honours) / Bachelor of Science; or BB-LAWENG Bachelor of Laws/Bachelor of Engineering (Honours); or BH-ENGPROF Bachelor of Engineering (Honours) (Professional)

Concurrent Pre-requisite

DPD20001 Digital Modelling v1 OR DID10003 Product CAD: 3D Modelling v1

Concurrent prerequisites
DPD20001 Digital Modelling

OR

DID10003 Product CAD: 3D Modelling

Teaching periods
Location
Start and end dates
Last self-enrolment date
Census date
Last withdraw without fail date
Results released date
Semester 1
Location
Hawthorn
Start and end dates
03-March-2025
01-June-2025
Last self-enrolment date
16-March-2025
Census date
31-March-2025
Last withdraw without fail date
24-April-2025
Results released date
08-July-2025
Semester 2
Location
Hawthorn
Start and end dates
04-August-2025
02-November-2025
Last self-enrolment date
17-August-2025
Census date
31-August-2025
Last withdraw without fail date
19-September-2025
Results released date
09-December-2025

Learning outcomes

Students who successfully complete this unit will be able to:

  • Identify design for emotion principles when engaging with existing products
  • Research and analyse human interaction with products, employing ethnographic techniques
  • Create a design folio exploring a wide range of product solutions
  • Report progress through design documentation and orally in presentations
  • Justify how resulting designs employ emotional design principles and target user

Teaching methods

Hawthorn

Activity Type Activity Total Hours Number of Weeks Hours Per Week Venue Type and Activity Detail
On-campus Studio 36 12 weeks 3  
Specified Activities Group Meetings 4 4 weeks 1 Group presentation
Unspecified Activities Various 20 5 weeks 4 Model prototyping
Unspecified Activities Independent Learning 90 12 weeks 7.5 Independent study, Assignment preparation, Revision
Total Hours: 150 Total Hours (per week): 15.5  

Assessment

Type Task Weighting ULO's
Design FolioIndividual 80% 3,4,5 
Research FolioIndividual 20% 1,2 

Content

  • Characteristics of good and bad design
  • Emotional design theories and strategies
  • Design for user satisfaction and desirability
  • Product semantics, symbolism
  • Product benchmarking and market research
  • Develop sketching techniques
  • Graduate Attribute – Communication Skills: Verbal communication
  • Graduate Attribute – Digital Literacies: Information literacy

Study resources

Reading materials

A list of reading materials and/or required textbooks will be available in the Unit Outline on Canvas.