
Technology and Innovation Immersion
Overview
This unit provides students with a hands-on, immersive experience at the forefront of technology and innovation. Students will explore cutting-edge technologies, emerging trends, and their applications in solving complex business challenges. By collaborating with industry partners, students will design and implement innovative, technology-enabled solutions that address real-world organisational needs. The unit fosters critical thinking, creativity, and leadership skills, preparing students to leverage technological advancements for strategic impact in a rapidly evolving global environment.
Requisites
50 Credit Points (Students from a cognate background such as Swinburne Online students only require 25 credit points)
02-November-2025
31-May-2026
Learning outcomes
Students who successfully complete this unit will be able to:
- Apply technology and innovation frameworks to analyse and address complex business problems
- Collaborate with industry partners to develop practical, technology-enabled solutions that drive organisational performance and competitive advantage
- Utilise critical thinking, creativity, and strategic decision-making skills through real-world challenges and innovation hackathons
- Develop and deliver persuasive executive-level presentations and pitches that communicate innovative solutions effectively
- Integrate cross-disciplinary knowledge and leadership skills to design and evaluate new business models and technology-based strategies
Teaching methods
Hawthorn
Type | Hours per week | Number of weeks | Total (number of hours) |
---|---|---|---|
On-campus Class 1 |
2 | 12 weeks | 24 |
Online Lecture (asynchronous) | 1 | 12 weeks | 12 |
Unspecified Activities (Independent Learning) | 9.5 | 12 weeks | 114 |
Total | 150 |
Swinburne Online
Type | Hours per week | Number of weeks | Total (number of hours) |
---|---|---|---|
Online Directed Online Learning and Independent Learning | 12.5 | 12 weeks | 150 |
Total | 150 |
Assessment
Type | Task | Weighting | ULOs |
---|---|---|---|
Assignment 1 | Individual | 40-60 % | 1,2,3 |
Assignment and Presentation 1 | Group | 40-60% | 1,2,4,5 |
Content
- Artificial Intelligence
- Virtual reality
- Models of innovation and entrepreneurship
- Technological tools in innovation management
- Business model canvas
- Apply theoretical knowledge to practical, technology-driven innovation challenges.
- Collaborate with industry partners to develop actionable, technology-focused solutions.
- Strengthen teamwork, communication, and strategic leadership capabilities.
Study resources
Reading materials
A list of reading materials and/or required textbooks will be available in the Unit Outline on Canvas.