Overview

This unit provides skills in interaction design for digital media design practice. Through practical tasks and critical exploration of the relationship between interaction design, design concept and software capabilities, students will extend their understanding of the constraints of particular web technologies and ways in which they drive design. Students will develop an in-depth designed outcome based on this understanding.

Requisites

Prerequisites
DDD20015 User Interaction Design

DCO20004 Web Design
OR
COS10005 Web Development
OR
COS10011 Creating Web Applications
OR
DIG10003 Digital Content Management
OR
ICT10021 Digital Content Management
OR
COS10026 Computing Technology Inquiry Project

Teaching periods
Location
Start and end dates
Last self-enrolment date
Census date
Last withdraw without fail date
Results released date
Semester 1
Location
Hawthorn
Start and end dates
03-March-2025
01-June-2025
Last self-enrolment date
16-March-2025
Census date
31-March-2025
Last withdraw without fail date
24-April-2025
Results released date
08-July-2025
Teaching Period 2
Location
Online
Start and end dates
07-July-2025
05-October-2025
Last self-enrolment date
20-July-2025
Census date
01-August-2025
Last withdraw without fail date
22-August-2025
Results released date

Learning outcomes

Students who successfully complete this unit will be able to:

  • Evaluate the efficacy of mainstream and alternative interaction design practices by developing design prototypes
  • Identify the potential and constraints of specific interaction design practices by engaging in user experience research and user-centred design practices
  • Apply specialised interaction design processes and technical experimentation to the development of a digital interaction design prototype
  • Integrate conceptual development, technology, project resolution, and stylistic decision-making to a professional level in a digital interaction design prototype
  • Evaluate the UX interaction design prototype based on principles of interaction design

Teaching methods

Hawthorn

Type Hours per week Number of weeks Total (number of hours)
On-campus
Studio
3.00 12 weeks 36
Unspecified Activities
Readings
1.50 12 weeks 18
Unspecified Activities
Independent Learning
8.00 12 weeks 96
TOTAL150

Swinburne Online

Type Hours per week Number of weeks Total (number of hours)
Online Contact (Phasing out)
Online Learning Activities
3.00 12 weeks 36
Specified Learning Activities (Phasing out)
Various
6.00 12 weeks 72
Unspecified Learning Activities (Phasing out)
Individual Study
3.50 12 weeks 42
TOTAL150

Assessment

Type Task Weighting ULO's
Design ReportGroup 50% 1,2,3,4 
Interaction Design ProjectGroup 50% 1,2,3,4,5 

Content

  • Web coding languages
  • Website Information Architecture
  • Concept generation for web applications
  • Web development techniques
  • Web Usability
  • User testing websites
  • Convergent media on the web

Study resources

Reading materials

A list of reading materials and/or required textbooks will be available in the Unit Outline on Canvas.