Writing for Interactive Narratives
36 hours face to face + blended
One Semester or equivalent
Hawthorn
Available to incoming Study Abroad and Exchange students
Overview
This unit cultivates a reflective comprehension of the relationship between narrative, culture and media (particularly games), and provides students with the understanding and tools for developing interactive narratives of their own.
Requisites
Prerequisites
50 credit points
Teaching periods
Location
Start and end dates
Last self-enrolment date
Census date
Last withdraw without fail date
Results released date
Semester 2
Location
Hawthorn
Start and end dates
04-August-2025
02-November-2025
02-November-2025
Last self-enrolment date
17-August-2025
Census date
31-August-2025
Last withdraw without fail date
19-September-2025
Results released date
09-December-2025
Learning outcomes
Students who successfully complete this unit will be able to:
- Reflect on the relationship between games, culture and narrative
- Demonstrate knowledge in the practice of interactive narrative design and development
- Formulate arguments concerning the relationship between narrative and interactivity
- Integrate and apply knowledge from specific fields and disciplines such as narratology, ludology and psychoanalytics
Teaching methods
Hawthorn
Type | Hours per week | Number of weeks | Total (number of hours) |
---|---|---|---|
On-campus Lecture | 1.00 | 12 weeks | 12 |
On-campus Class | 2.00 | 12 weeks | 24 |
Specified Activities Various | 5.00 | 12 weeks | 60 |
Unspecified Activities Various | 4.50 | 12 weeks | 54 |
TOTAL | 150 |
Assessment
Type | Task | Weighting | ULO's |
---|---|---|---|
Essay | Individual | 40% | 1,3,4 |
Interactive Narrative | Individual | 60% | 2,4 |
Content
- The history of narrative
- Narratological and ludological structures and frameworks
- Psychoanalytic theory
- Aesthetics of interaction
Study resources
Reading materials
A list of reading materials and/or required textbooks will be available in the Unit Outline on Canvas.